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springer6

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About springer6

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    Lancashire, Royaume-Uni.

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  1. Hallo Springer6 thank you for having found the problem. Now all is well

     

     

    Screenshot_Piacenza-Bologna _44.53587-11.23951_19-01-56.jpg

  2. Version 1.0.0

    46 downloads

    Une "reskin fictif" de la DTG/RSC MRCE ER20 Eurorunner qui représente une locomotive diesel moderne, typique de la SNCF FRET. Il est principalement destiné à être utilisé en tant que locomotive dans les "Steam Workshop" scenarios des routes Françaises de DTG.Où le contenu de "Steam" doit être utilisé.
  3. The files in question are ok and the default and silver br 101 see them right

     

     

    Screenshot_Piacenza-Bologna _44.53471-11.25355_19-00-25.jpg

    1. springer6

      springer6

      Marmic ,

       

      Yes I see that the Default and Silver are ok and the two reskins I posted are not ! I am not sure what is causing this !

       

      There have been 51 downloads of the "FRET" and 107 of the "SNCF". So far, only you have reported a problem, but I can see that it is a real problem. I will have another look at it . Meanwhile, if you copy the missing textures into your reskin's Engine folders and then edit your .GEoPCDX file ( use RwTools) in those reskin folders to point those textures away from the "Default " but onto your reskin, that could solve the issue.

      Really sorry about the problem. Both repaints work perfectly on my installation, but I don't know yet why you have a problem.

      springer6

       

    2. springer6

      springer6

      Marmic,

      I have found the problem ! It is entirely my fault ! I issued the WRONG instruction in the READ ME.

      For the two BR101 reskins to display glass and bogies, they have to use the the br101.GEOPCDX file from the "Silver" Kuju loco. Not the "Default" loco. So just delete the .Geopcdx file from both your skins and copy and past the one from the "Silver" locomotive.

      The br101.Geopcdx files appear to be identical, but the crucial difference is that the Default one calls for all the textures from it's own folder. The "Silver" .Geopcdx calls for some of the textures from the Default folder. Therefore using the default .geopcdx in the SNCF repaints means that the .geopcdx cannot find the missing textures in it's own folder.

      Sincere apologies. I will be issuing a version 1.1 with a correct "ReadMe" and possibly a patch. You can of course correct it now yourself by changing the .geopcdx files.

      springer6

       

      20190112110129_1.jpg

      20190112105318_1.jpg

      20190112105746_1.jpg

  4. Hello, I downloaded and installed SNCF br 101 following the reedme file.
     I do not see the textures of the glasses and the carts. What am I missing?

     

     

    Screenshot_Piacenza-Bologna _44.53471-11.25377_19-00-19.jpg

    1. springer6

      springer6

      Hello Marmic,

      The textures that you are missing seem to be "Br101_glass_nm", Br_101glass_nmc", "br101_02", "br101_03" and "br101_04" and possibly "br101_05".

      The "Default"   "br101.GEOPCDX"  file, as copied from the "Default" loco calls for these texture files.

      As some examples from the .GEOPCDX file:

      <TextureByName>

                                                                      <e d:type="cDeltaString">..\..\default\engine\textures\[00]br101_glass_nm</e>

                                                                      <e d:type="cDeltaString">..\..\default\engine\textures\[00]br101_glass_nm</e>

       

      <TextureByName>

                                                                      <e d:type="cDeltaString">..\..\default\engine\textures\[00]br101-04</e>

       

      <TextureByName>

                                                                      <e d:type="cDeltaString">..\..\default\engine\textures\[00]br101-03</e>

                                                      </TextureByName>

                                                      <Name d:type="cDeltaString">br101_bogie</Name>

      Check that your "Kuju\RailSimulator\RailVehicles\Electric\BR101Default\Engine" folder  still has these six texture files and that they have not become corrupted. Check that the "Default" and "Silver" locos display correctly in the Simulator.

      I hope this helps ?

      springer6

    2. springer6

      springer6

      Marmic,

      Also check that your "Default" Br101 is in the same directory ( same BR101 folder)  as this repaint.

      Let me know if you have fixed it .

       

      springer6  :)

  5. Version 1.1.0

    68 downloads

    Une "reskin fictif" de la Kuju BR101 qui représente une locomotive électrique typique de la SNCF FRET. Il est principalement destiné à être utilisé en tant que locomotive dans les "Steam Workshop" scenarios des routes Françaises de DTG.Où le contenu de "Steam" doit être utilisé.
  6. SNCF BR 442

    Bonjour, le 442 fonctionne-t-il dans un scénario Standard ou Freeroam? Parfois, reskins ne fonctionne pas dans Quick Drive. Je ne suis pas sûr pourquoi.
  7. SNCF DTG BR648

    Version 1.0.0

    84 downloads

    SNCF "Reskin Fictif" de DTG BR 648. Peut etre utilise dans les scenarios "Steam Workshop".
  8. SNCF BR 442

    Paul, “mais lorsque je clique dessus pour "mettre le train sur les rails", le train n'apparaît pas.” Cela est normalement dû à l'absence ou à la corruption des fichiers .geopcdx. Vérifiez que vous copiez et collez les fichiers appropriés à partir de votre BR442Pack01. Springer
  9. SNCF BR 442

    Paul, Bonjour. Quand vous dites "ça ne marche pas". Que veux-tu dire exactement ? La version de SNCF apparaît-elle dans votre liste de locomotives «Editeur de scénario»? Il doit être répertorié comme suit: “DB Regio BR 442-2_SNCF”, DB Regio BR 442-7_SNCF ”etc. S'il est répertorié mais n'apparaîtra pas une fois placé dans le scénario, avez-vous copié tous les fichiers .GEOPCDX requis? Faites-moi savoir si vous avez encore des problèmes. Pardon mon pauvre français Springer
  10. SNCF BR 442

    Version 1.0.0

    215 downloads

    SNCF "Reskin Fictif" de DTG BR 442. Peut etre utilise dans les scenarios "Steam Workshop".
  11. Version 1.0.0

    119 downloads

    SNCF INFRA "reskin fictif" de Kuju Br294
  12. SNCF BR 101

    Gandalf.. Je vous remercie. Il existe de nombreuses meiilleures locomotives disponibles, telles que la "simexpress BB2600", mais elles ne peuvent pas etre utilisees dans les "Workshop Scenarios". Sur les Lignes LGV DTG, une telle locomotive serait principalement une AI, mais il peut biensur s'agir d'une locomotive a moteur si on le souhaite.
  13. Version 1.1.0

    118 downloads

    SNCF reskin fictif de Kuju BR101. Pour les scenarios dans "Steam Workshop".
  14. Version 1.0.0

    130 downloads

    TGV Atlantique avec SNCF logos. TGV-SNCF.7z
  15. Merci Beaucoup, That is what I was doing wrong ! Pressing "J " to arm the TVM. I have just tried a Quick Drive from St Pierre de Corps from the 15kv section onto the TVM section, with both the pml3 Duplex and one of the standard TVGs . Both transitions to TVM occurred automatically, just a matter of selecting the correct pantograph and voltage. I knew I must have been making an obvious mistake. Thank you again. springer
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